Where is halls of lightning entrance




















Register Don't have an account? Halls of Lightning. View source. History Talk 0. World of Strats Halls of Lightning instance guide. Subzones of the Halls of Lightning.

Halls of Lightning category. Subzones of the Storm Peaks. Undisplayed locations — Path of the Titans. Instanced dungeons and raids. Instance portal Instances by level Instance attunement Instances by continent. The Burning Crusade. Deals fire damage with the abilities Scald and Steam Blast. Deals physical damage with Swing and some fire damage using Lava Burst. Immune to fire damage. Titanium Thunderer. Deals physical damage with Swing and Throw. Deals physical damage. Will randomly charge a ranged party member, and can also apply a minor poison DoT.

Titanium Siegebreaker. Stormforged Runeshaper. Deals both physical and nature damage. Uses Charged Flurry , where he whirls in a circle dealing damage to all nearby enemies and hits a random target with nature damage. Stormforged Mender. Stormforged Construct. Deals physical and nature damage. Uses: Forked Lightning - inflicts nature damage in a cone in front of the caster Runic Focus - immobilizes his target for 6 seconds and deals nature damage Rune Punch - deals about 3k of physical damage.

Stormforged Sentinel. However, you have to watch for it and get out of its range. I run on high graphics so I don't know how applicable this is to everyone - but I assume Blizzard puts essential graphics on a "must render" setting.

If you look at the ground when Loken starts his Nova, you can see the exact radius it has by the boundaries of the crackling lightning and flashing strikes of lightning. Get out of the animation boundaries, your out of Nova. Taking Him Down: Loken is a spank and tank beyond those three abilities. So what you want to do is to grab him and pull him to the aforementioned left boundary marker - the side doesn't really matter, but just stating one for consistency.

Once you pull him there, reface him so your back is to the right boundary marker - your group should already be in a loose semi-circle around him. If you get a Arc Lightning bouncing off someone, give them a bit more room.

When he starts to channel his Nova, run back to the right side marker. To be honest; you generally only need to run about half way if Lokens on the left marker, but if your having issues on not wiping its better to be safe than sorry.

Once Loken finishes his Nova hopefully sans destroying your group , he will run over to you - reface him so your back is to left boundary and than rinse and repeat. He should die rather easily for you than. Comment by there is a Originally the final boss was "Kronus" greek titan of time or some deviation of that, but it was changed to "Loken" nordic god of mischief Comment by what rep is needed for heroic?

Comment by Its not a hard boss, all you have to do is run when he start casting nove, first u tank him wher he stands nove comes run down the stairs tank him ther, whn nove coming run up wait for him tank him ther and so on. Comment by Notes for Heroic run through the anvil fire guys: Not a tough instance until the very end which is a bear.

Another tricky spot can be shortly after the first melee boss in which you run through a circluar area with an anvil constantly crashing down.

All the adds will aggro you no matter what, and AoE can be tricky as the casters will drag so much aggro they'll pull them away from tank. I ran through first grabbing all aggro and positioning myself in the middle of the far stairway. Rest of party ran past me to right at the top middle of the stairs being careful not to aggro groups on either side. We ran to opposite stairs and let me build aggro for a good 5 seconds or so.

Once they released I could challenging shoult them back to me for 6 seconds, afterwhich the shockwave will be refreshed and can stun them again for another 4 seconds.

This should be more than enough time to burn them all down with only the tank taking damage. Any kind of AoE movement imparing effects comes in handy here as well to make sure they stay put. Comment by Just a question, how long does a run of this place usually take? Comment by Karoxen An evil instance in general on heroic, particularly to healers.

Poor things are unusually exposed in a lot of spots Especially in the statue room. Comment by Why at level 77, do i have this instance in my LFG drop down box if wowhead says its level 80? Comment by Farrar Don't want to get don't rated on this, but am feeling quite pleased with myself atm Healed through here as a lvl 76 disc priest Found Loken to be the easiest boss tbh All stayed under and it was simply a case of Holy Nova ftw Suppose it's because he hits for very little, and his nova is the main damage of the encounter.

Comment by Rosebeef11 Wow, this is the most cool instance i had ever seen. A Map of the world, The solar system and i think the flying things are stars.

Comment by Just submitted a picture of Loken bugging on a normal run. Long story short: After some wipes on this guy, he's sitting backwards on his throne. Just writting this post as I wiped 4 times in a row at him. The lack of AoE-Healing Discipline Priests have and the tactic where you have to run then gather up gives you almost no time to cast you Penance or a Flash Heal.

If you are looking for a Healer, take anything just not a Discipline Priest. Comment by Clairvaux I like this instance, but I don't really see a reason to run this on my Prot pally now that I'm doing heroics.

There's a single piece of prot plate in the heroic drop list, which totally fails to stand out. Given the cost of repairing my gear I'd rather not run something with so much wipe potential when there's zero payoff for me. Comment by ok, here is the thing about lightning nova.

If, when he starts casting it, you run underneath him you should already be near enough there to get rid of his DoT , you won't take much damage at all. Shaman healers re-drop totems, although I'm not sure if it destroys them, druids use wild growth, and priests use holy nova. Pala healers have a hard time on this but they can probably get by. On the last nova 3rd druids should pop Tranquility, and you are fine.

Also, it is interesting about the 2 moons around azeroth, I think blizz did a good job there. Comment by Loken isn't a very difficult boss if you can get everyone to run at the right time. Not the best way to get the two minute achievement O. Comment by This, I would consider a very easy instance. The dungeon contains 4 bosses. The end boss of Halls of Lightning is Loken.

The Halls of Lightning is one of two dungeons on the rock at the northern most part of Storm Peaks on the continent of Northrend. The entrance is at location coordinates 45,



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